
Infernal Logistics
A downloadable game for Windows and macOS
DESCRIPTION
A narrative-driven delivery game set on fog-shrouded Mistwood Isle in 1982.
You’re a stranded courier bound to a cursed radio at 66.6 MHz, forced to haul cargo across the island’s three eerie regions.
Help the locals, deceive the demons, and uncover the truth behind the island’s radio tower.
THE TEAM
| Game Director | Mathias Riis Andersen |
|---|---|
| Game and Level Designer | Enrico Giuseppe Aiello |
| Audio Designer | Lasse Boie Christiansen |
| Composer | Rasmus Christian Pedersen |
| Art Director | Beatrice Maria Elvira Cantarelli |
| CG Artist | Atacan Oztekin |
| CG Artist | Theis Engelund |
| Visual Designer | Rana Roza Keyna Kara |
| Lead Programmer | Jo Morris Strid Liisborg |
| Senior Programmer | August Weijers |
| Programmer | Andrei Popa |
| Programmer | Kristine Maria Klok Jørgensen |
| Producer | Johan Jespersen |
| QA Consultant (and dog) | Blixa |
THE ISLAND
THE HARBOUR

THE WOODED LOWLANDS


RAINS END


HOWL'S PEAK


Controls








Comments
Log in with itch.io to leave a comment.
Some unholy mixture of Oxenfree and Dredge combines with a decrepit truck to form a nice, moody experience. Impressive size of the map and the game, and also quite perfomant. Art is nice and fits the mood perfectly, especially the character portraits.
Although I am missing music throughout most of the game - driving around in (mostly) silence is less fun than with a good background track. And the delay between completing quests and getting a new seems unnecessary.